I worked on Stray at BlueTwelve Studio as a Technical Game Designer.
My main tasks were :
- Programming in Unreal with Blueprints.
- Writing and integration of dialogs and cameras.
- Gamefeel of interactions with physical objects.
- Analysis and iteration on the main story line and the world building.
- Design and integration of Trophies and Activities for PS5.
- Creation of various tools and technical documents to finish the game.
You can get the game on Steam or on PS4 and PS5.